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set_glowing

Triggered Effect

This effect requires a Trigger to activate.

Sets an entity's glowing state, optionally reverting it after a duration

Effect Syntax

- id: set_glowing
args:
glowing: true # (Optional) Whether to enable glowing, defaults to true
duration: 100 # (Optional) Ticks before the glowing state is reverted
...other config (eg triggers, filters, mutators, etc)