set_glowing
Triggered Effect
This effect requires a Trigger to activate.
Sets an entity's glowing state, optionally reverting it after a duration
Effect Syntax
- id: set_glowing
args:
glowing: true # (Optional) Whether to enable glowing, defaults to true
duration: 100 # (Optional) Ticks before the glowing state is reverted
...other config (eg triggers, filters, mutators, etc)