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damage_nearby_entities

Triggered Effect

Damage entities near a location

Example Config

- id: damage_nearby_entities
args:
damage: 2 # The amount of damage to deal
radius: 5 # The radius to scan for entities
entities: # The whitelist of entities to damage
- spider
- cave_spider
damage_as_player: false # If the player should be marked as the damager
damage_self: false # If the effect can damage the player
...other config (eg triggers, filters, mutators, etc)