give_food
Triggered Effect
Gives the player food
Example Config
- id: give_food
args:
amount: 2 # The amount of food to give/take (allows negative values)
...other config (eg triggers, filters, mutators, etc)
give_food
Gives the player food
- id: give_food
args:
amount: 2 # The amount of food to give/take (allows negative values)
...other config (eg triggers, filters, mutators, etc)