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create_explosion

Triggered Effect

This effect requires a Trigger to activate.

Creates an explosion

Effect Syntax

- id: create_explosion
args:
power: 1 # The power of the explosion
amount: 1 # The amount of explosions
create_fire: true # If the explosion should create fire
break_blocks: true # If the explosion should break blocks
player_as_damager: false # If the player should be the source of the explosion

...other config (eg triggers, filters, mutators, etc)