create_explosion
Triggered Effect
This effect requires a Trigger to activate.
Creates an explosion
Effect Syntax
- id: create_explosion
args:
power: 1 # The power of the explosion
amount: 1 # The amount of explosions
create_fire: true # If the explosion should create fire
break_blocks: true # If the explosion should break blocks
player_as_damager: false # If the player should be the source of the explosion
...other config (eg triggers, filters, mutators, etc)