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multiply_drops

Triggered Effect

This effect requires a Trigger to activate.

Multiplies drops

Effect Syntax

- id: multiply_drops
args:
on_items: # (Optional) The drops to multiply
- diamond
- emerald
fortune: 3 # The level of fortune to mimic (Option 1)
multiplier: 2 # The drop multiplier (Option 2)
...other config (eg triggers, filters, mutators, etc)
tip

If you're experiencing drops not being multiplied, you may need to change the "prevent-duplication" settings in libreforge/config.yml and add blocks to the whitelist.

info

The multiply_drops effect works on certain triggers:

  • block_item_drop, when a block drops an item
  • entity_item_drop, when an entity dies and drops items
  • catch_fish, when a player catches an item from fishing
  • shear, when a player shears an entity or block and drops items