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The Points System

Points are similar to currencies, however they exist purely as a way to keep track of something in a player. For example, lets say you want the player to have to used an item a certain amount of times in order to use another one - you would be able to keep track of this with a point.

You can have as many different points as you want, the plugins will keep track of them automatically. Points are shared between plugins, too - so if you make a point in EcoItems, then you can use it in EcoPets, EcoJobs, etc.

A point can hold any numeric value, including negatives and decimals, but of course how you decide to use them is completely up to you.

Point Types

Point TypePlaceholderDescription
Points%libreforge_points_<point>%A general point that can be used to keep track of something per-player. (e.g. times jumped, zombies killed, etc.)
Global Points%libreforge_global_points_<point>%A general point that keeps track of something globally/server-wide for all players. (e.g. zombies killed by all players.)
Item Points%libreforge_item_points_<point>%A point that is tied to a specific item and tracks data on the item. Useful for making tools with custom durability's or per-item stats (e.g zombies killed using this sword.)

Commands

/libreforge points set/give/get/take

Usage: /libreforge points give <player> <point> <value>

To change global points, pass global as the player name.