The Points System
Points are similar to currencies, however they exist purely as a way to keep track of something in a player. For example, lets say you want the player to have to used an item a certain amount of times in order to use another one - you would be able to keep track of this with a point.
You can have as many different points as you want, the plugins will keep track of them automatically. Points are shared between plugins, too - so if you make a point in EcoItems, then you can use it in EcoPets, EcoJobs, etc.
A point can hold any numeric value, including negatives and decimals, but of course how you decide to use them is completely up to you.
Point Types
Point Type | Placeholder | Description |
---|---|---|
Points | %libreforge_points_<point>% | A general point that can be used to keep track of something per-player. (e.g. times jumped, zombies killed, etc.) |
Global Points | %libreforge_global_points_<point>% | A general point that keeps track of something globally/server-wide for all players. (e.g. zombies killed by all players.) |
Item Points | %libreforge_item_points_<point>% | A point that is tied to a specific item and tracks data on the item. Useful for making tools with custom durability's or per-item stats (e.g zombies killed using this sword.) |
Commands
/libreforge points set/give/get/take
Usage: /libreforge points give <player> <point> <value>
To change global points, pass global
as the player name.