set_food
Triggered Effect
This effect requires a Trigger to activate.
Sets the player's food
Effect Syntax
- id: set_food
args:
amount: 1 # The food level to set
...other config (eg triggers, filters, mutators, etc)
set_food
This effect requires a Trigger to activate.
Sets the player's food
- id: set_food
args:
amount: 1 # The food level to set
...other config (eg triggers, filters, mutators, etc)