set_food
Triggered Effect
Sets the player's food
Example Config
- id: set_food
args:
amount: 1 # The food level to set
...other config (eg triggers, filters, mutators, etc)
set_food
Sets the player's food
- id: set_food
args:
amount: 1 # The food level to set
...other config (eg triggers, filters, mutators, etc)