give_health
Triggered Effect
Gives the player health
Example Config
- id: give_health
args:
amount: 2 # The amount of health to give/take (allows negative values)
...other config (eg triggers, filters, mutators, etc)
give_health
Gives the player health
- id: give_health
args:
amount: 2 # The amount of health to give/take (allows negative values)
...other config (eg triggers, filters, mutators, etc)