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damage_victim

Triggered Effect

Damage the victim

Example Config

- id: damage_victim
args:
damage: 10.4 # The damage to deal
use-source: false # If the player should be marked as the damager, will trigger melee_damage and run listeners: set to false if you don't know what this means
true-damage: true # (Optional) if the damage should ignore armor, defense, etc
...other config (eg triggers, filters, mutators, etc)