has_talisman
Requires:
Talismans
Requires a player to have a certain talisman active
Condition Syntax
- id: has_talisman
args:
talisman: attack_speed_2 # The talisman ID
has_talisman
Talismans
Requires a player to have a certain talisman active
- id: has_talisman
args:
talisman: attack_speed_2 # The talisman ID