/give and /enchant (Give a player an enchantment)
Because of how it's made, EcoEnchants doesn't need to have it's own commands for these. Why reinvent the wheel? Instead, it supports Essentials and CMI's
/enchant commands (as well as working in things like kits) - you don't have to do things the 'EcoEnchants way', just do it exactly like you already would.
/enchantinfo (Get information (description, max level, conflicts, etc) about an enchant)
/ecoenchants gui (View all enchantments that can be applied on any item)
/ecoenchants giverandombook (Give a player a random book)
/ecoenchants giverandombook <player> [type/rarity] [minimum level] [maximum level]
For example, to give someone a random special book between level 2 and 3, you would do
/ecoenchants giverandombook %player% special 2 3
Want to make an enchantment only available through an enchanting table for certain players?
The permission to make an enchantment available from an enchanting table is this:
All enchantments are available by default, with all users having this permission by default: