minecraft:hurt_by
Allows an entity to react when hit by a set target
Example Config
- key: minecraft:hurt_by
priority: 0
args:
blacklist: # The entities that the entity shouldn't react to
- player
minecraft:hurt_by
Allows an entity to react when hit by a set target
- key: minecraft:hurt_by
priority: 0
args:
blacklist: # The entities that the entity shouldn't react to
- player