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Plugin Config

Default config.yml

discover-recipes: true

custom-spawning:
# The spawn rate is the number of ticks to wait between trying to spawn a mob.
# 20 ticks = 1 second; the higher the number, the less often mobs will spawn.
spawn-rate: 12

# The radius to generate spawn points for around the player
radius-around-player: 32

# The max amount of spawn points to generate per player
max-points-per-player: 8

# The max amount of mobs to spawn per player
max-mobs-per-player: 24

# The max amount of attempts to generate a spawn point per player
max-attempts: 64

spawner-display:
title: "&f%mob% Spawner"
lore:
- "&8Mob: &f%mob%"
- "&8Delay: &f%delay_min%-%delay_max% ticks"
- "&8Radius: &f%radius%"
- "&8Player Range: &f%player_range%"
- "&8Count: &f%count%"
- "&8Max Nearby: &f%max_nearby%"
- "&8Pickup: &f%pickup%"
- "&8Particle: &f%particle%"
- "&8Explosion-Proof: &f%explosion_proof%"

animations:
circle:
spirals-per-second: 0.5
radius: 1.0
height: 0.5
count: 1
spiral:
spirals-per-second: 0.5
rises-per-second: 0.3
radius: 1.0
height: 0.5
count: 1
double_spiral:
spirals-per-second: 0.5
rises-per-second: 0.3
radius: 1.0
height: 0.5
count: 1
tilted_rings:
spirals-per-second: 0.5
radius: 1.0
x-offset: 0.5
y-offset: 0.5
count: 1
twirl:
small-radius: 0.2
large-radius: 1.0
ticks: 40.0
start-height: 0.0
end-height: 1.0
spirals-per-second: 0.5
count: 1

spawner-animations:
circle_flame:
particle: flame
type: circle
spiral_end_rod:
particle: end_rod
type: spiral