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Stats are the base values that lie at the core of EcoSkills. Think of them like attributes in vanilla, however they're shown to the player.

The six base stats

DefenseReduces Incoming Damage
StrengthIncreases Outgoing Damage
Crit ChanceIncreases the chance to deal a crit
Crit DamageIncreases crit damage
SpeedIncreases movement speed
WisdomIncreases experience gained
HealthIncreases max health
FerocityChance to hit twice
Attack SpeedIncreases your attack speed

Stat Config

In config.yml, you can configure what each level of a stat signifies (eg what 1 strength applies to in practise)


Effects are the special passive abilities given to a player. They are levelled up by levelling skills.